Armored Core 6: Fires Of RubiconMission List comes filled with challenging gameplay and exhilarating missions categorized under 5 Chapters and training missions. This is a detailed guide on the Mission List and its summaries.
Table of Contents
Missions are divided into five chapters.
After the game’s completion, alternative endings and exclusive missions are added.
There are seven training missions to provide basic game mechanics knowledge.
Each mission has its own COAM rewards.
All the missions are sub-divided into five chapters and training missions. The starting missions help you understand the basics and game mechanics, playing a major part in the main storyline. After completing the game, you also unlock New Game+ and New Game++, which contain alternate endings of specific missions and many new exclusive missions.
The following are Chapter 1 missions from Armored Core 6: Mission List.
This first mission is fairly simple and introduces the basic mechanics, such as controls, movements, and attacking. It also guides you on the use of EN. The first object will be finding the catapult, where you must encounter several enemies.
After using the catapult, there will be a cut scene, after which you will land in a new area. The second objective is to find a Mercenary license. You must also use Assault Boost to explore the area. Once you find the license, the third and last objective is destroying the SG SENTRY Chopper to complete the mission.
You are rewarded with 170,000 COAM.
Destroy Artillery Installations
This mission requires you to destroy Artilleries installed as the primary objective. To achieve this, you must destroy the weaker enemies in your way. The artilleries are marked red on your HUD, which takes damage when attacked from behind. Melee attacking them kills the turret more effectively.
Destroying a turret awards 2,000 COAM, whereas Light MTs awards 1,200. Your mission is completed when all the objective artillery is destroyed. The base reward is 100,000 COAM.
Grid 135 Cleanup
This is another short mission that will require you to destroy a squad of Dafeng MT. Some squad members have shields, so fighting with movement is the key to completing this mission. The reward for completion is 68,000 COAM.
Destroy The Transport Helicopters
Once spawned, you must fly down to the factory containing transport helicopters. The main objective is to destroy all these choppers. There are also Generic weaponry units and Light MTs, which you will encounter. The reward for mission completion is 80,000 COAM.
Destroy The Tester AC
This is a short mission where you must eliminate a boss mech called Tester AC. We recommend using boost and melee attacks since they deal more damage. The mission is completed once the boss is defeated and awards 95,000 COAM.
Attack The Dam Complex
A new feature in this mission is that you will have two allied mechs beside you. The main objectives are to destroy the facility structures and MT squads. Once destroyed, the mission is completed and rewards you 190,000 COAM.
Destroy The Weaponized Mining Ship
You are spawned in a desert area where you must approach the weaponized ship called Strider. This can be located far away once you travel in a straight direction. Upon reaching the mining ship, a laser beam will target you; dodge this using your Assualt Boost.
Once you reach the ship, destroy its leg to make it stationary. Next, destroy sub-generators installed on the ship that are marked with a TGT symbol on your HUD and are four in number. It is important to keep dodging the laser beam since it deals with incredible damage.
After destroying all four generators, you must beat Strider to finish off the laser beam. Attack right after it shoots the laser until the health depletes. Escape the ship to safety, and the mission will be completed. You get 270,000 COAM.
This is a long mission with a few objectives; on top of that, there are no checkpoints in this mission. You will land in an area where your first target is turrets installed on top of the gate ahead. We recommend flying from either the right or left side and on top of them, destroying the turrets using melee attack.
Next, you must face grounded strong mechs guarding the gate. Once all the mechs are destroyed, you must use the catapult to locate the interactable door. Behind this door are more grounded mechs you must fight through.
Keep progressing until you reach the last door, where you must grab extra supplies. Upon opening the door, face another tough boss called Juggernaut. After being victorious, the mission finishes by rewarding you with 330,000 COAM.
Retrieve Combat Logs
In a time-limited mission, you must collect at least five combat logs within 5 minutes. These are wreckage with smoke coming out of them, with some guarded by mechs. Once you collect all logs, you must wait for the timer to end. The completion reward is 10,000 COAM.
Investigate BAWS Arsenal No.2
After spawning, fly through the area and explore it until you are sniped with a laser. Locate the enemy and eliminate it. Keep moving forward where you must face similar invisible enemies and keep picking them off one by one,
You must find an interactable door at the end, open it, and enter inside. Jump down in the hole where you must face an ambush of similar mechs. Eliminate all the enemies to complete the mission and get 180,000 COAM.
Attack The Watchpoint
This is the last mission of Chapter 1 in Armored Core 6: Mission List. Once you enter the Sector 1 area, eliminate the targets atop the buildings. We recommend destroying the turrets on buildings, followed by the ones found on the ground. After this, you must enter Sectors 2 and 3 and fight off enemies similarly.
Ultimately, you must reach a platform revealing a bridge below you. Cross the bridge to enter a cutscene, where you must face Sulla boss. After defeating it, cross the area and interact with a door of the control center facility.
Collect the supplies, head down the hole, destroy the mech, and trigger another cutscene. After the cutscene finishes, you must face off against another boss, Balteus. A long and tiring fight with victory completes the mission and grants you 380,000 COAM.
These are Chapter 2 missions from Armored Core 6: Mission List.
Infiltrate Grid 086
After being spawned, move your way to the end, where you must face a mini-boss called Rummy. Once you defeat them, fly to a higher level where you will find a door that opens, marked as “01“. After entering the area, fly towards the waypoint and open the next gate.
Fly up to the vents, where you encounter a further squad of enemies. Interact with the door at the end of the vents and move your way to the next waypoint using the catapult. Eliminate the last MT squad and enter the next door.
Stack up on supplies since you must face another boss, Smart Cleaner. After beating it, the mission ends, rewarding you 160,000 COAM.
Eliminate The Doser Faction
Another brief mission where you must eliminate several enemies, including four Coyotes MT squads, to complete the mission. The completion reward is 65,000 COAM.
The mission starts from a platform where you must open a door. Move your way forward and reach the upper level of Grid 086. Keep proceeding toward the waypoint, and we recommend dodging the lasers by going under bridges and buildings as a cover.
Eliminate all the enemies in the area and claim Stack supplies found nearby. Interact with a container to spawn another Boss C weapon, Sea Spider. Defeat the boss making your way to the end of the area and interact with the container to end the mission. You will receive 330,000 COAM.
The following are Chapter 3 missions from Armored Core 6: Mission List.
Steal The Survey Data
After being spawned in the snow area, move your way forward. Your initial objective is to collect data from four drones marked on your HUD while fighting off the enemies. After completing this task, move towards the next waypoint.
Your next task is to prevent data delivery in the area where you must destroy helicopters simultaneously, fighting off enemy mechs. Heavier and Tougher enemies will arrive as reinforcements as time goes on. In the end, destroy the Heavy Wasrship to complete the mission. The completion reward is 100,000 COAM.
Attack The Refueling Base
Proceed forward after spawning, fighting your way through the enemies. You must eventually find the Refinery Plant marked by the waypoint and destroy it. After some time, PCA SP craft Ekdromoi will be spawned, whom you must fight to finish the mission. The reward for completion is 240,000 COAM. You can also get extra COAMs by destroying nearby fuel tanks.
In this mission, we recommend you stay hidden because if detected, you will be shot at within a 10-second timer. You can lurk from one side and cross or destroy these enemies before the 10-second mark.
Keep dodging the enemies towards the marker, where you will eventually find a way on top of the wall. Drop down to face off V.VII Swinburne. When the mission finishes, you receive 200,000COAM.
In this mission, you must destroy the device in the facility. Fight your way through the mechs crossing the Chasm. You must find the target protected by a shield, breach it, and destroy the device. Once the task is complete, escape the tunnels using Assualt Boost, completing the mission. The reward is 130,000 COAM.
Survey The Uninhabited Floating City
Once spawned, turn left and proceed forward. You must eliminate enemies and shut down Fog ECMs installed in the area, which will be marked on your HUD. After you complete this task, you must also access the drones by surveying.
Eventually, there will be PCA reinforcements, including the AH12 HC Helicopter. Eliminate all enemies to complete the mission. The completion reward is 380,000 COAM.
Heavy Missile Launch Support
Eliminate the Coyotes MT Squad to start the launch sequence. For the next 5 minutes, defend the bridge from getting destroyed. You will also have the support of two RaD sub-missiles and the main missile.
You won’t fail the mission if the sub-missiles get destroyed, but make sure the main missiles don’t. At the last minute, a Heavy Warship will arrive, which must be destroyed to complete the mission. The reward is 160,000 COAM.
Attack The Old Spaceport
At the start of this mission, you must destroy all heavy warships marked on your HUD. You can also fight smaller mechs for extra COAMs. Heavy warships can be destroyed by attacking their bridges. Then, be prepared to fight off incoming reinforcements.
In the end, you must fight HC and High-mobility LC. After some time, another underground mech will appear, stay alive to initiate a cut scene, and the mission ends. The reward is 320,000 COAM.
Eliminate Honest Brute
Reach towards the center of Grid 012’s area, fighting off the mechs in your way. Breach the shield and keep moving down and forward until you find Honest Brute. Fight off this boss aggressively since it has regeneration ability. Eliminate it to end the mission, getting the reward of 50,000 COAM.
Defend The Old Spaceport
You arrive at an already-ended battle and must fight another boss, Raven. The mission completion reward is 200,000 COAM.
Historic Data Recovery
It is a simple mission where you must go and explore the wrecks and retrieve data. There is no reward for the mission.
Destroy The Ice Worm
We recommend equipping the VE-60SNA weapon before starting the mission. You must fight off the Ice Worm to complete the mission, which rewards you with 420,000 COAM.
Below are Chapter 4 missions from Armored Core 6: Mission List.
Underground Exploration – Depth 1
Interact with the elevator and make your way down. You can drop it down yourself. However, there is a laser beam being fired toward you. To dodge this, use the shaft nearby to take cover while dropping. Destroy the enemies once you reach the bottom.
Like the first descent, once again, use the shaft as a cover to drop down. You can see the red pointers targeting you, so best to avoid them. Once at the bottom, destroy the NEPENTHES artillery platform; the mission is completed, rewarding you with 250,000 COAM.
Underground Exploration – Depth 2
Interact with the locked doors and make your way through the tunnels fighting your way through. Take the left on the way and enter the hole to reach further below. Here, it would be best if you interacted with the power supply button to turn it on.
Interact with the following two doors to finally face off against G5 Iguazu. After defeating the mini-boss, open the lock door and move towards the open area. Reach to the bottom to find another tunnel, which leads to a catapult. Access the control room and interact with the panel.
Move towards the next room, where you must eliminate Enforcer. Beat it to finish the mission, getting 300,000 COAM as the reward.
Underground Exploration – Depth 3
This is the last depth. Head forward after opening the doors and reach towards the core. You must find and destroy the pressure chamber, fighting your way through the enemies. Escape the area before it explodes. You must fight off AC EPHEMERA within 2 minutes and escape. The mission rewards you with 270,000 COAM.
Ambush The Vespers
With the help of your ally, you must take down V.V Hawkins and V.VIII Pater. Use your ally to distract one of either target to take them down easily. Once defeated, the mission rewards you with 180,000 COAM.
Unknown Territory Survey
Head down after completing all the depths to explore what’s under there. Your Radar will go offline; be aware of small insects. Eventually, you will encounter the V.IV Ruby boss, who you must fight. After the cutscene, proceed to descend further until the mission ends. The reward is 260,000 COAM.
Reach The Coral Convergence
At the start of the mission, you must fight V.VI Maeterlinck/G3 Wu Huahai. Once defeated, secure the area by eliminating all the enemies. Move towards the waypoint and reach the Coral Convergence.
Here, you must fight Series CEL 240, completing the mission, which rewards you with 520,000 COAM. This completes the chapter 4.
The following are Chapter 5 missions from Armored Core 6: Mission List.
Immediately after the last mission, a new mission starts where you handle a new Mech with weaker armor and weapons. You must fight through/dodge and escape enemies to the checkpoint. At the end, you must face off against an Arquebas MT Squad. The mission ends when your ally arrives. There are no rewards for the mission.
Take The Uninhabited Floating City
You must defend the tower in this mission, with a timer of 5 minutes. You have the Xylem Control Tower and Xylem Shield to your advantage. Eliminate all waves of enemies, including snipers, which will be spawned halfway through the timer.
After the snipers face off against drones, the rest of the enemy waves to complete the mission. Remember, this must be done in one go since there are no checkpoints. The mission reward is 385,000 COAM.
Intercept The Corporate Forces
Head towards the waypoint when the mission commences, fighting off enemies as you make your way. Enter through the door and eliminate Corporate Craft. Proceed forward and rescue ally “Chatty” Stick’s. Ultimately, eliminate V.I. Frued to complete the mission, getting the reward of 440,000 COAM.
Breach The Karman Line
In this mission, you will start with unlimited boost energy. Start picking off enemies in the skies one by one. After destroying the fleet, eliminate Rusty to complete the mission. The reward for completion is 470,000 COAM.
Shut Down The Closure Satellites
The last mission of the game is where you must face the boss, Ayre. We recommend using shotgun weapons to make the fight easier, finishing him off. After defeating this mech, you get the completion reward of 550,000 COAM.
This concludes the main story missions.
After you complete the game, you will unlock New Game+, which will contain some missions with alternative endings from Armored Core 6: Mission List, depending on your decision. These missions are:
Attack the Dam Complex
Prevent Corporate Salvage of New Tech
Defend the Dam Complex
After you complete the game a second time, the third run will contain New Game++ missions, extensions delivering more alternative endings, and exclusive missions from Armored Core 6: Mission List. These include:
Escort the Weaponized Mining Ship
Obstruct the Mandatory Inspection
Attack the Watchpoint
Stop the Secret Data Breach
Survey the Uninhabited Floating City
Coral Export Denial
Underground Exploration - Depth 2
Unknown Territory Survey
Reach the Coral Convergence
Regain Control of the Xylem
Training missions throughout the first chapter also help you understand the basics of offense and defense. It also introduces you to new skills and strategies. These include:
Beginner Training 1
Melee Weapons guide
Beginner Training 2
Charge Attack guide
ACS Strain & Stagger
Direct hits skill
Intermediate Support 1
Double Trigger Skill
Boosters and Mobility
AC strategy guide
Intermediate Support 2
Weapon Types Introduction
Area Attacks Guide
Intermediate Support 3
Intermediate Support 4
Advanced Mercenary Certification
Adaptive Assemblies Introduction
This concludes the detailed guide on the complete Mission list. Training missions will help refine your skills and affect your main storyline missions. Each mission can be completed uniquely, so don’t be afraid to try out new strategies while completing them.
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