The newly added Strongholds spawn around every region of Sanctuary in Diablo 4. While they resemble dungeons in many ways, they are quite different. These malevolent places, dominated by evil forces, can prove challenging for players. Cleansing them from evil will reward players with exciting prizes. Moreover, later on, players can transform these strongholds into safer places where the citizens of Sanctuary can live happily.
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The latest Diablo 4 features exciting new features for players to enjoy that were unavailable even in the game’s beta version. For example, the beta version only had three strongholds in the Fractured Peaks region of Sanctuary in Diablo 4.
However, the official release surprised players with fifteen strongholds, divided equally among all five game regions. While these strongholds may sound like revamped or modified dungeons, they have different working mechanisms.
These are small places highly contaminated with the most evil creatures in the game. Players can know they are nearby a stronghold when they see a red skull appearing on their map. Unlike dungeons, players can defeat the evil in these strongholds and make them liveable for the common folk of Sanctuary.
Players might have to do some detective work, solve some puzzles, or fight many small enemies to finally reach the major bosses in each of these strongholds. Defeating these bosses will also reward players with lucrative rewards.
There are a total of fifteen different strongholds in Diablo 4. Players can know a stronghold is nearby when they see a red skull on their map. These hostile places feature evil bosses, usually stronger than you. Players will fight them finally after completing a few side quests. While these bosses are stronger than you, the whole mechanism of the fight is designed so that you can maneuver your attacks to defeat them with little trouble.
Defeating these evil lords will not only clear the area for the common citizens of Sanctuary but will also reward players with either Renown points or XP for leveling up in Diablo 4 easily. While in the beta version of the game, players could only access three of these strongholds in the whole map, the official release has come with some surprises. Now in the official release, each of the five regions of Sanctuary has its own three strongholds. Here is a detailed guide about their location in Diablo 4.
Fractured Peaks Strongholds
Scattered around the whole Fractured Peaks region in Sanctuary, the three strongholds were also featured in the beta version of Diablo 4. Their exact locations are given below:
Kor Dragan: It has the weakest enemies among all other strongholds in the game. Players can easily defeat them to claim useful rewards. Kor Dragan stronghold can be found north of Kyovashad (the central city in Fractured Peaks), and Sarkova passes in Diablo 4. Alternatively, it is on the northernmost side of the region.
Malnok: Players will face enemies from the Ice Clan that are deadlier than usual enemies. Defeating them would be a tricky task. Unlike the Kor Dragran, the Malnok spawns to the east of the central city, Kyovashad, in Fractured Peaks. Alternatively, players can locate it around the northern region of the Gale Valey.
Nostrava: It features Crazy Villagers who are relatively easier to defeat. Defeating these villagers and other evil bosses will make it a haven for vendors. Players can locate it around the western side of Kyovoshad. Alternatively, in the southwestern region of Fractured Peaks, it comes just before Nevesk Town.
The strongholds in the Scosglen region of Sanctuary in Diablo 4 will test players’ nerves in a challenging way with relatively more formidable enemies. Moreover, all the bosses in these strongholds will have higher levels than players in Diablo 4.
However, getting to these strongholds will be difficult because the whole area is tough to survive and move around. Here are the exact locations of the three strongholds in the Scosglen region:
Hope’s Light: Players can locate it on their maps at the region’s top. The Scosglen region diverges out further north and creates several small promontory areas. On one of these projections, players can find Hope’s light stronghold. However, getting to it is tough, as players will have to climb up a few settings. Players must defeat the final boss, Tidewitch Ne’gana, to claim the area for themselves.
Moordaine Lodge: While setting for their campaign in Diablo 4, players will ultimately pass through the Red Swamp. The Moordaine Lodge can be located just outside this swamp in the northeastern part of the region. Ensure you equip yourself with relevant gear to counter the deadly enemies there, especially the final boss, Fionnir the Mad Druid.
Tur Dulra: Players can finally find the third stronghold in Scosglen when wandering around the western side of the region. Alternatively, players can locate it around the area north of Dry Steppes. Defeating the final boss, Infernal Tormentor will open the area for general masses of Sanctuary.
Dry Steppes Strongholds
While the strongholds in Dry Steppes are located quite some distance apart, players can easily move between each of them thanks to the compact region. While the enemies will be considerably stronger than the players, defeating them would not be impossible. Here are the locations of the three strongholds in the Dry Steppes area in Diablo 4:
The Ruins of Qara-Yisu: Players will take a direct road when leaving for Fractured Peaks from Dry Steppes. On their way to Fractured Peaks, players will observe a stronghold beside the road. Alternatively, the Ruins of the Qara-Yisu stronghold can be located on the map in the southeastern part of the Dry Steppes region. It presents players with the challenge of tackling three infernal spires and a deadly boss, Shamun Utulku.
Temple of Rot: Featuring one of the worst and deadliest enemies in Diablo 4, the Temple of Rot stronghold can be found in the southwestern part of Dry Steppes. Fighting through all the minor hurdles on their way, players will finally have to face the two deadliest bosses in the game overall, Elagabalus.
The Onyx Watchover: Players can easily find the Onyx Watchtower stronghold in the center of the Dry Steppes region. Similarly, it is accessible through multiple ways, all leading to the center. Alternatively, it is in the south of Ked Baru town. Players must kill everyone and Captain Ezmin to clear this stronghold.
Kehjistan is a barren wilderness featuring some of the most dangerous strongholds with potent enemies. Surviving in a desert in itself is a challenging task. However, survival becomes even more difficult when facing fierce enemies. Here are the locations of all the strongholds in the Kehjistan region in Diablo 4:
Altar of Ruin: It is located on Sanctuary’s northwestern side of the Kehjistan region. Players can find it easily on their way to the Western Coast. It is one of the most difficult strongholds to survive in Diablo 4. It tasks players to open a Ritual Chamber and defeat a demon, Dark Cardinal Maldul.
Alcarnus: When traveling from the center of the Sanctuary to the Kehjistan, Alcarnus stronghold will be one of the first places players will encounter. Players will have to destroy three necrotic masses and a final boss, Rashta Reborn, to claim the stronghold for the common folk of Sanctuary.
Omath’s Redoubt: Omath’s Redoubt stronghold is probably the last place you can visit further south of the Kehjistan region. Players must investigate about three dead bodies and defeat the High Priestess Hadar to win this stronghold.
Hawezar is the last region in Diablo 4 that players can explore while completing the storyline. As it is the last region in Diablo 4, players should expect to face the worst competition from the enemies in its three strongholds. You can find the three strongholds in the following locations in the Hawezar region:
Eriman’s Pyre: The northern region of Hawezar features a stronghold that will give players a tough time. This stronghold is a messed up place to live in, featuring enemies that can burn whole villages with fire. However, players will make it liveable by defeating all the elite enemies and the final boss, Duz’Agur.
Vyeresz: In the middle of a swamp, players can find the Vyeresz stronghold in the southern part of the Hawezar region. It is named after the demon which haunts the stronghold. The demon is also the final boss of the stronghold, and players can reach him after destroying three Serpent’s Eye shrines.
Crusader’s Monument: Players can find the final stronghold in Diablo 4 in the western part of the Hawezar region. Alternatively, players can locate it in the north of Zabinzet. To clear the whole area, players must defeat three Crusader champions and find a Crusader’s Skull.
It was all for our extensive guide on the Strongholds in Diablo 4. What are your reviews about these newly added places? Do you enjoy the challenging yet rewarding fights in these regions? Tell your thoughts in the comments.