Grand Theft Auto is a game that doesn’t need any introduction. Its immersive and mind-blowing open-world gaming experience has made it one of the world’s most selling and played video games. Its open-world experience is so detailed that any activity you imagine will be available in the game for players. This article will discuss different GTA V Hobbies and Pastimes to break from murdering and blood spilling and enjoy the massively detailed world.
Best Hobbies And Pastimes In GTA V
Grand Theft Auto V has many side activities and missions that do not contribute to the game’s main story and can be indulged in just for entertainment and to enjoy the authentic open-world experience that GTA has to offer. A few of these are, although necessary as part of some missions to engage in. Specifically, there are nearly 61 total GTA V Hobbies and Pastimes, out of which 42 are essential to complete Story Mode.
Hobbies And Pastimes Necessary For Game Completion
Following GTA V Hobbies and Pastimes must be engaged in for 100% completion of the game:
- Win 1 Darts game
- Get 1 Private Dance at Strip Club
- Win a Medal 3 Triathlons
- Win a Medal in 4 Sea Races
- Complete all Base Jumps in Parachuting
- Complete all Heli Jumps in Parachuting
- Win 1 Golf game
- Win 1 Tennis game
- Win 5 Street Races
- Win a medal in 12 Flight School Challenges
- Win a medal in 6 Offroad races
- Win a medal in 5 Street races
Other than these mandatory missions, it is entirely at the player’s discretion when they want to engage in these activities for fun.
Hobbies List
With more than 60 hobbies and pastimes in this immersive and surreal open-world game, it is difficult to explain all of them at this moment. But some of the most fun and interactive GTA V Hobbies and Pastimes are as follows:
1. Flight School Challenges
Grand Theft Auto V and GTA Online’s Flight School is a feature that teaches players sophisticated flight maneuvers and tactics to increase their flying skills.
Only Michael and Franklin in Grand Theft Auto V need to take flight lessons to improve their abilities; Trevor is a skilled pilot already. If you have not unlocked the later character in your playthrough, here is the complete guide to unlock the Trevor Philips and make the most out of the flight school.
If the player picks the Offshore technique after the assignment Scouting the Port and Michael’s flying skill is not high enough, Trevor will advise him to join the school. The training is helpful, but Michael does not necessarily have to attend Flight School to start the heist.
In GTA V, the flight school offers the following ten lessons which a player can pass:
- Training Take Off
- Runway Landing
- Inverted Flight
- Knife Flight
- Flat Hatting
- Touch Down
- Loop the Loop
- Helicopter Course
- Helicopter Speed Run
- Skydiving
- Drop Zone
- Earn Your Wings
It is an optional activity in GTA V Story Mode, but passing every lesson with at least a bronze medal is necessary to reach 100% completion. Players can find the flight school at Los Santos International Airport, near the Exceptioanlists Way.
2. Golf
One of the many things to do on the vast map of Grand Theft Auto 5 is to play golf. The city portion of Los Santos has a golf course at the top and a little to the left. Nine holes are used in GTA V’s golf games. Golf can be played on a date or with any other available player at the club.
This is an optional activity. However, completionist players will have to complete over nine holes of golf and achieve the 100% completion trophy.
In the minigame of golf, you must hit the ball towards the green and then place it in the hole with the fewest strokes. The player is permitted to drive the caddy to the subsequent shot in between strokes (this step can be skipped).
Now that players have access to all of their clubs, gameplay resembles a round of golf in the real world. Before making a swing, players can alter their club and stroke type, as well as their aim and intended power. There is a slope indicator grid on putting greens. The wind’s speed and direction, as well as rain’s effect on the fairways and greens, all directly affect the degree of difficulty.
Golf can be played as a friend activity with all three protagonists. However, the player must pay for both rounds (unless the player owns the golf club, they play for free).
When playing golf alone, the player can play up to three NPC opponents. Only Todd is initially available; the other becomes progressively available after finishing a round against a less difficult foe.
3. Triathlon
In Grand Theft Auto V, triathlons are multi-stage marathons where competitors must swim, ride a bike, and run the entire marathon.
Triathlons are available as soon after finishing any task from Mary-Ann. There are three triathlons total, and you must complete the first triathlon to access the second.
There are no requirements for the triathlon, but it is advised that you have Max Stamina to complete each event. Any of the three characters can compete. Approach the young man at the triathlon spot to sign up since the races can be completed during the day or at night.
The three triathlons in GTA V for completion of the game are:
- Vespucci Canals Triathlon
- Alamo Sea Triathlon
- Coyote Cross Country Triathlon
After completing the objective Daddy’s Little Girl, the player can access the first one, and the other two become available as they finish the prior triathlons. As long as they are unlocked, each character is allowed to compete in any of the triathlons.
Swim, bike, and run are the three disciplines that makeup triathlons. They are a fantastic approach to increasing the player’s endurance. A perfect score requires medals in each of the three competitions. Other than potential improvements to stamina, strength, and lung capacity, there is no reward for finishing them for the player.
Between the missions Minor Turbulence and Monkey Business, Michael and Trevor will be unable to complete the third and final triathlon (The Coyote Cross Country). This occurs because, at the moment, Martin Madrazo casts both of them out of Los Santos, and the final leg of that triathlon needs the player to enter the city, which would conflict with the plot.
4. Parachuting
Parachuting is another side activity that players can enjoy apart from the daily grind and money-making strategy of selling cars. It is divided into Base Jumps and Helicopter Jumps.
After completing Dom Beasley’s Strangers and Freaks mission Risk Assessment, parachute jumps are made accessible. The player must use a parachute for each jump and land on a predetermined spot. The player must pass through checkpoints for some leaps, but not all of them.
Following parachute jumps are necessary for the completion of the game:
- Bank Bailout
- What Goes Up…
- Falling Mouse
- Aim for the Fairway
- Razor Rock Dive
- Pacific Tour
- Photo Finish
- Turbine Terror
- The Decline
- Runaway Train
- Carving the Mountain
- The Fall of the Alamo
- Dammed If You Don’t
To achieve 100%, all Parachute Jumps must be completed. To finish the game, you must complete all Base Jumps; however, doing all Helicopter Jumps counts as a different activity.
Grand Theft Auto IV also includes this side activity.
5. Strip Club
The only accessible strip club in Grand Theft Auto V and GTA Online is The Vanilla Unicorn, situated on Elgin Avenue in Strawberry. It’s probably one of the most sought GTA V Hobbies and Pastimes.
Lap dances, throwing money at strippers, and being booted out by bodyguards are all available pastimes at the Strip Club.
As long as the bouncers aren’t looking, the player can opt to flirt with or touch the stripper while getting a lap dance. The stripper’s “like” bar is raised as a result. The player can choose between getting a double dance or taking the stripper home if it hits the maximum.
The only safe house in GTA V that simultaneously functions as a business, bringing in $5,000 each week, is The Vanilla Unicorn.
All characters who own this property are allowed to touch the strippers while enjoying a private dance. Additionally, Trevor will provide free drinks and private dances.
After completing the objective Hang Ten, Trevor takes over the Vanilla Unicorn, and the player doesn’t pay anything to become the company’s new owner.
After that, the “no touching” rule is lifted, and Trevor and the other protagonists are eligible for complimentary lap dances. Even with the bouncers watching them, they can cross the stage and interact with the strippers.
Having a private dance at the Strip Club is necessary to finish the game.
6. Tennis
Grand Theft Auto V includes the side-activity of tennis, which can be played around San Andreas. Probably one of the most interesting GTA V Hobbies and Pastimes.
There are eight tennis courts available to choose from when out on dates or hanging out with pals. However only Michael or Trevor can play tennis. You can also gauge the difficulty by increasing the set before starting the match.
After completing the mission Complications, tennis is unlocked. It’s a game that can be played with someone special or as a challenge versus challenging computer opponents. The player can choose the number of sets and level of difficulty before beginning.
The player can access various shot types, including lobs, topspins, and backspins. Winning a tennis match can also earn you money. It is only accessible while using the Michael or Trevor character.
While playing tennis, the following opponents can be faced:
- Amanda de Santa
- Jimmy de Santa
- Michael himself
- Trevor himself
- Donato
- Norman
- Rae
Tennis, in contrast to golf, maybe played day or night. Additionally, the game clock will be halted.
In contrast to golf, tennis is available whenever you want to play. Players must win one match to complete the game thoroughly.
Tennis players have access to various shot types, including lobs, topspins, and backspins.
7. Darts
Darts is a fun sport that can be played at the Yellow Jack Inn in the Grand Senora Desert near Sandy Shores. It is a minigame accessible in Grand Theft Auto V and GTA Online. Apart from that, the activity is also available at MC Clubs in GTA Online.
The starting point for each player is 301 points on the board. The winner is the one who scores zero points. The numbers 1 through 20 are located on the outermost portion of the dart board.
You can only get that number by hitting the black or white areas inside the board. The number you hit is doubled if you strike the outer red and green band, and it is tripled if you hit the middle red and green band. You will receive 25 points for hitting the bullseye in the outer red band and 50 points for hitting it in the middle.
You will receive 0 points if you hit the outer, black rim of the board where the numbers are printed. It must be a double or a bullseye to score the winning point.
While participating in this activity is optional, success in a darts match is necessary to complete the game.
Grand Theft Auto IV also had this side activity.
8. Street Races
In Grand Theft Auto V’s quest Shift Work, Hao gave Franklin Clinton a series of point-to-point races in Los Santos called Street Races.
Thie first encounter with Street Racing is after Hao texts Franklin. These races are available from 20:00 to 05:00 on any given day. Undoubtedly one of the fascinating GTA V Hobbies and Pastimes, giving you a Need for Speed experience inside GTA.
Players receive five street races that require an initial entry fee and rewards for finishing first. For the game to be 100% completed, you must obtain a medal in each Hao Street Races.
After completing the Strangers & Freaks quest Shift Work for Hao, Franklin has access to Street Races. After competing in the first two street races, Hao will send you a text message unlocking the remaining ones. Only the evenings from 20:00 until daylight are allowed for races.
HAO STREET RACES: LIST
- Shift Work
- City Circuit
- Airport
- Freeway
- Vespucci Canals
Approach the racers seated at the marked spot on the map to begin a race, then push Right on the D-pad. Each race will have an entry fee, so be prepared with cash! You only need to place third, second, or first in these races because there are no gold prerequisites, unlike the Shift Work task.
Grand Theft Auto IV, GTA San Andreas, and GTA Vice City all feature this side activity.
9. Shooting Range Challenges
Grand Theft Auto V’s “Shooting Range Challenges” are a set of challenges in two Los Santos ammunitions, Cypress Flats and Pillbox Hill, and use various weapons. The three heroes’ shooting abilities are enhanced mainly by these difficulties.
A shooting range allows you to practice with numerous weapons and advance your shooting abilities through various difficulties. Additionally, it might be a quick and straightforward technique to improve your shooting abilities. The admission fee is $14.
Surprisingly, the NPCs at the practice range speak Korean (Mandarin in the PC version). But that does not matter as you will need to focus on the target in front of the barrel.
All things in Ammu-Nation will always be discounted by 75 percent if the player receives Gold Medals on every task they take with all three protagonists.
This is an optional activity and does not affect the storyline. But if you are a completionist like us, it is essential to earn a bronze medal for each challenge.
10. Sea Races
Grand Theft Auto V has a series of water races called Sea Races. In GTA V, four separate Sea Races are accessible following the objective Hood Safari. Indeed it is one of the most fun GTA V Hobbies and Pastimes.
The player must travel to the race site, approach the Seashark, and hit the prompted button to start the race. Any protagonist may participate, although there is no financial compensation for these events.
In GTA V, there are four different types of sea races. They become accessible following the Hood Safari quest. These races are at the following locations:
- Los Santos Port
- Power Station
- El Gordo
- Lago Zancudo
Moreover, the sea races, like the off-road races, can be finished by any protagonist, unlike the Hao Street Races. In GTA V, receiving medals at competitions contributes towards the Hobbies and Pastimes section of 100% completion.
The AI is delayed in an advanced catch-up mode so the player can catch up if they fall off or fall behind. If the player is in the lead, the AI will always be able to stay up within a few lengths but won’t overtake until the player commits mistakes.
While participating in this activity is optional, the game must be completed entirely by placing third or better in each of the four races.
11. Offroad Races
Grand Theft Auto V’s off-road landscape is used for a series of point-to-point races called Offroad Races. Off-road trucks compete in two races, while bikers compete in four.
The next race is unlocked, and the player receives $500 for finishing the previous one. To complete the game completely, you must place third or higher in every race.
There are six Offroad Races in all, including two car races and four Moto/ATV races. All six races can be completed at any time of day without the need for a special vehicle, except the Mineward Spiral race at Davis Quartz. You must finish each race once to unlock the following one because they are unlocked sequentially.
Following is the list of Off-road races necessary for the game’s completion:
- Canyon Cliffs
- Ridge Run
- Mineward Spiral
- Valley Trail
- Lakeside Splash
- Eco Friendly
While you are urged to ram your rivals off the road, remember that weapons are NOT permitted during the races!
12. Stock Car Races
The point-to-point Stock Car Racing series features modified muscle cars in Grand Theft Auto V’s Enhanced edition. Players switching from the PS3 or Xbox 360 versions can only access Stock Car Racing in its improved form on PS4, Xbox One, and PC.
This is not necessary to complete the game; it is an optional quest.
Ron Jakowski texts Trevor Philips after the expedition, Mr. Philips, to introduce the races.
It is indicated on the map with a white race icon. Head to the Yellow Jack Inn in the Grand Senora Desert for a precise location. A racecar that will serve as the competition’s prize will be next to an NPC. The player’s available automobile classes for the race are limited (e.g., supercars are not permitted).
The competition is always held on the same short course in the desert, leaving from Panorama Drive close to the inn and returning through Smoke Tree Road and Cat Claw Avenue past Thomson Scrapyard.
The race is usually conducted in the desert over the same course, beginning on Panorama Drive and traveling north to Smoke Tree Road before turning about and returning through Cat Claw Avenue past Thomson Scrapyard. The player’s constant opponents are the prize car and seven additional AI-controlled automobiles. A race has five laps.
All other standard cars in the race will turn into stock cars if a player starts it in a stock car. This effect demonstrates the number of stock cars present in the game but inaccessible to the player.
Every victory in a race entitles the protagonist to choose the winning car from their garage‘s “Special Vehicles” menu. The five prize cars are as follows, listed in order:
-
DECLASSE Burger Shot Stallion
-
BRAVADO Redwood Gauntlet
-
VAPID Pisswasser Dominator
-
BRAVADO Sprunk Buffalo
-
CHEVAL Marshall
13. Yoga
In Grand Theft Auto V, Michael De Santa is the only player who can practice yoga before, during, or after completing “Did Somebody Say Yoga?” Either Michael’s mansion or Mount Gordo’s summit are suitable locations for it.
The mission “Did Somebody Say Yoga?” unlocks Yoga. Only Michael De Santa can practice yoga, and he can do so either at home or atop Mount Gordo. When visiting the Mount Gordo site, caution must be taken because of Michael’s vulnerability to cougar assaults due to its isolation. He won’t be attacked while doing yoga, but if a cat is close when he exits the cutscene, he might be. It’s not a good idea to walk to the yoga location because of the cougars.
The player must perform a series of Quick-Time Events, which involve shifting the controllers into different positions and holding down other buttons to inhale and exhale.
Michael will lose his balance and have to start the position again from the beginning if the player takes too long to get into the necessary position or releases buttons at the incorrect time.
Finally, this is not necessary for 100% game completion; it is an optional quest.
14. Wildlife Photography Challenge
Grand Theft Auto V features the Wildlife Photography Challenge, which is only accessible to players who previously played the PS3 or Xbox 360 or PC versions. It is a side project that is not necessary for finishing the game
After finishing the Paparazzo task for Beverly, the Wildlife Photography Challenge becomes available. Following the mission, Beverly texts Franklin to let him know that he’s entered him in a competition for amateur wildlife photographers.
Franklin will receive a text message from Beverly once the first Strangers and Freaks task for Beverly is completed informing him that he has joined up for the Wildlife Photography Challenge. The LS Tourist Board will email the player more information about the challenge.
The player’s task in the challenge is to take 20 different animals’ photos. All images must be captured using Franklin’s Snapmatic smartphone app and adhere to the following guidelines:
- The animals must be captured alive.
- The animals must be in the middle of the picture, and there should be no obstacles.
- Use the camera without any borders or filters.
- Selfies are not acceptable as entries.
Franklin will be notified by text message from the Los Santos Tourism Board that he has won the contest once all the animals have been captured on camera.
So the Kraken Sub can now be bought and driven at a dock if the player owns one. It will spawn at the Cape Catfish pier in the San Chianski Mountain Range. It is also possible to generate it via a cheat.
15. Hunting Challenges
Grand Theft Auto V includes hunting as a side activity. Trevor Philips is the only one who has access to it from 5:00 till 21:00. It is undoubtedly an intriguing activity to be added in GTA V, and it shows how detailed is the GTA gaming experience, earning it a place in this GTA V Hobbies and Pastimes list.
This is not necessary to complete the game; it is an optional task.
Contact with Cletus in Sandy Shores’ northeast unlocks the ability to hunt. The Hunting challenges appear on the main global map after completing two hunting-related events with Cletus.
Hunting is only permitted for Trevor and only during the daytime. The player can use an elk cry while hunting to reveal the general position of the prey. To avoid being detected by animals and frightening them, Trevor must always stay downwind of them. He is less likely to be discovered by moving covertly.
You can hunt the following animals in the game:
- Elk (Deer)
- Coyote
- Boars
- Cougars
- Birds
Based on the animals Trevor kills, and how he kills them, Cletus gives him money and points. For a gold medal, Trevor requires 90 points; for silver, 60 points; and for bronze, 30 points.
Trevor can come under threat from mountain lions when hunting. When defending against Lions, the Assault Shotgun is an effective weapon.
Moreover, Trevor must complete three different challenge types, each of which awards him more points and makes getting the Gold Medal for the Hunting activity easier.
16. Arms Trafficking- Air
Grand Theft Auto V has a set of side missions called Arms Trafficking Air.
The McKenzie Airfield can be purchased by Trevor, which unlocks Air Trafficking missions. The operations primarily involve flying a Cuban 800 aircraft while performing drop-offs or blasting competing runners.
In contrast to the Ground missions, Trevor doesn’t have to protect himself. You receive a sizable $7000 payout for each mission that is successful!
The only distinction is that if Trevor misses any drop zones too frequently or wastes the explosives, the operation is immediately a FAILURE. You must retry it (no checkpoints at all).
Only while playing as Trevor is The McKenzie Field Hangar available for purchase for $150,000 following the completion of the task Nervous Ron. After making a purchase, Trevor has access to the field’s hangar, where the Cuban 800 spawns.
Oscar Guzman will give Trevor instructions on what to do over the radio as soon as he boards the aircraft. The five tasks each count towards one of the fifty-nine Hobbies and Pastimes missions, but they do not completely contribute to the checklist for completing the game.
17. Bail Bonds
Although they started as Strangers & Freaks mission, the Bail Bonds missions in Grand Theft Auto V are categorized as Hobbies & Pastimes.
These are four reward assignments that Maude Eccles assigned to Trevor Philips, requiring him to locate and seize the targets and return them to Maude alive.
In the bail bond missions, Maude gives Trevor the assignment of locating fugitives who have evaded bail. A prize of $10,000 is offered for capturing the targets while they are still alive, while a payment of $5,000 is given for murdering the targets.
Even without a stun gun, the player can still kill any targets by rushing into them or engaging them in melee combat, resulting in their surrender. Visit Maude in her trailer just east of the Alamo Sea to start the series.
The targets are as follows:
- Ralph Ostrowski
- Larry Tupper
- Glenn Scoville
- Curtis Weaver
After successfully delivering an alive target for the first time, the player will receive the achievement/trophy “Wanted: Alive Or Alive.” Instead of being executed, they will be imprisoned at Bolingbroke Penitentiary if they are discovered.
After capturing or killing all four targets, Maude decides to retire, and Trevor will no longer get missions from her. Considering that you must keep at least one of them alive to earn the accomplishment, bringing all four targets back to life is the canon option. A gameplay trailer depicts Trevor putting Ralph in Maude’s trailer.
18. Stunt Plane Time Trials
Only the Special/Editions Collector’s and the Enhanced Edition of GTA V contain the unique trial challenges known as the Stunt Plane Time Trials. They entail maneuvering a Mallard through various locations and performing tricks, including Knife Flights, Loops, and Inverted Flights.
These quests are available moment Franklin and Lamar are finished with their problems. Entering a Mallard parked outside the plane hangar at Sandy Shores Airfield will get you there.
Five separate time trials involve flying low while going by landmarks, over, under, and through bridges within a set amount of time. Like the Flight School lessons, the player is also given medals (gold, silver, or bronze) based on how well they completed the time trial.
Following is the list of trials present in the game:
- Bridge Binge
- Vinewood Flyby
- Engineered Bridgework
- Airport Flyby
- Altitude
Without a complete flying ability gauge, it is not advised to attempt these trials because the Mallard is so challenging to control. The best method to develop this skill is to complete Flight School, which also teaches the knife and inverted flying maneuvers used in the trial.
Finally, this is not necessary to complete the game; it is an optional quest.
19. Arms Trafficking- Ground
In Grand Theft Auto V’s Ground Arms Trafficking side quest, Trevor must use a Dune Buggy to grab cargo shipments delivered to Oscar before other gangs do so.
Trevor can access Ground Trafficking missions once he buys McKenzie Airfield. The tasks entail straightforward weapon pickups from a predetermined drop zone. Within a set amount of time, Trevor must arrive at the drop zone, pick up the gift, and return to the hangar with it. The value of each successful pick-up is $5000.
In each of these missions, you have to collect one of these weapons:
- Pistol
- Micro-SMG
- Grenade
- Pump Shotgun
- Assault Rifle
If Trevor does not get to the drop zone in time, the package will be picked up by a rival runner, who you will need to track down and shoot to death to recover the weaponry shipment. But if Trevor makes the pickup, additional runners will start chasing him, so you’ll need to halt and shoot them.
Each of the five tasks contributes to your Hobbies and Pastimes, but they are not necessary to complete the game.
20. Unique Stunt Jumps
In Grand Theft Auto 5, vehicles are propelled into slow-motion jumps by Stunt Jumps—hidden ramps. There are 50 stunt jumps in San Andreas.
You must collect all of the Stunt Jumps Collectibles to unlock the “Show Off” trophy and achievement and complete the game thoroughly. It is, without doubt, one of the most exciting GTA V Hobbies and Pastimes.
When trying a stunt jump, you must land with all of your wheels on the ground and at a precise location. Use the Left Analog Stick to maneuver the vehicle during the leap to land appropriately in the intended place.
With Franklin’s ability to slow time, it is advisable to use him to complete all the stunt jumps. The Pegassi Bati 801 motorbike is a suggested vehicle for these jumps, while some antics are simpler and safer to perform with a sports car.
It’s also crucial to remember that GTA stunt leaps fail if the car crashes or doesn’t land correctly. Therefore, it is a good idea to utilize the quick save function (on the in-game phone) just before attempting each jump so that if you fail, you may reload instantly and remain in the same place where you saved.
Conclusion
GTA V is well known to push the detailed limit and has something for everyone, as is evident from this list of GTA V Hobbies and Pastimes. Its highly diverse open-world gaming experience is the very thing that makes this stand out from the crowd and is the reason for its massive popularity worldwide. This concludes our list of GTA V Hobbies and Pastimes. We have tried our best to include all the entries worth mentioning.
What do you think about our list? Do let us know in the comments below.