Remnant 2: Best Medic Archetype Build [Definitive Guide]
Gunfire Games have done some fascinating work, changing many things in the newly released Remnant 2 while completely revamping the class system. Players can now select from five different archetypes (an updated form of a class). While most of these archetypes are tough choices against opponents, the Medic archetype is a peculiar build that is somehow more difficult and requires extra micromanagement in Remnant 2.
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Medic is the most peculiar of all the eight Archetypes because it is a support-based class in Remnant 2.
An optimized Medic build can help players finish the storyline efficiently and quickly in Remnant 2.
Players can unlock the Medic Archetype by selecting it at Ward 13 while speaking with Wallace at the start of the game. Alternatively, crafting Caduceus Idol Engram will let players change their archetype to the Medic at any point in the game.
Medic armor set will get you through most beginner-level gameplay until better alternatives are available. As far as weaponry is concerned, there aren’t many options available. Players can swing between XMG57 Bonesaw for its higher ammo capacity, Steel Flail for close-range melee damage, and a Service Pistol to finish opponents in style.
When discussing skills, Wellspring is a vibrant option with unmatched potential in the whole game. It can go with you throughout the game in your medic build. Redemption is a good alternative. However, it is not as much efficient.
For perks, Regenerator, the Prime Perk of Medic Archetype, will go throughout the game, and players will only switch to other options when needed.
The Triage trait will help us increase the healing capacity of weapon mods up to 10 levels. Each level-up will provide an additional 5% boost until the total bonus reaches up to 50%.
Medic Archetype Build
Medic is a support-oriented archetype in Remnant 2, especially focusing on increasing the survival chances of teams during tough conditions. As it is based solely on survivability with enhanced healing and practical Relic, Medic is unlike all other archetypes focusing on offensive or defensive functions. Moreover, it is equally impressive in solo play and team play modes.
Medic Archetype (How To Unlock)
At the start of the game, by speaking to Wallace Ward 13.
By crafting Caduceus Idol Engram
XMG57 Bonesaw (For better ammo capacity)
Steel Flail (close-range melee attacks)
Service Pistol (one-on-one close to mid-range)
Medic Armor Set
Wellspring (throughout the build)
Redemption (possible alternative)
Regenerator – Prime Perk
Triage (any level)
Mainly because of its ability to grant players a stubborn health bar, the Medic Archetype is an all-around resilient class choice during any situation in the game. Here is how players can unlock it in Remnant 2:
The first and easiest way would be to select this Archetype at the start of the game while watching the tutorial. To do so, interact with Wallace at Ward 13 and select your preferred archetype.
However, if you have already selected any other Archetype and now you are looking to change it to the Medic one, there are a few steps you will have to follow. Here are their details:
Purchase the Medic Pin from Dr. Norah.
Collect 10 Luminite Crystals.
Get 1000 Scraps.
Craft Caduceus Idol Engram using all these materials in Ward 13 and exchange it with Wallace to get the Medic class.
Now, let’s talk about the best Medic build in Remnant 2:
Field Medic Set is the first and the basic armor set in this Archetype that will help you progress through most of the storyline. Therefore, it should be your priority armor set at the beginning stages of your build. Here are the various components that players can find throughout the game:
Field Medic Mask: Purchasable for 425 Scraps from Whispers, this basic headgear/helmet can withstand notable damage.
Field Medic Overcoat: Purchasable for 1150 Scraps from Whispers, this body armor provides dependable resistance against Blight and Bleed.
Field Medic Trousers: Purchasable from Whispers for 825 Scraps, these basic leg armor trousers ensure your safety by providing you with Blight and Bleed resistance.
Field Medic Gloves: Purchasable from Whispers for 325 Scraps, these basic gloves grant resistance against Bleed, Blight, and Toxin.
Here are the best weapons in this Medic Archetype build in Remnant 2:
XMG57 Bonesaw (Long Gun): With 300 ammo and 150 in the magazine, Bonesaw is a powerful machine gun in Remnant 2 that will take your gameplay a class apart, especially at beginner levels. Players can purchase it from Brabus at Ward 13.
Steel Flail: A melee weapon that can help players convert momentum into destruction. It features reliable damage, good enough for a melee weapon. Players can purchase it from Brabus at Ward 13.
Service Pistol: It is a military-grade handgun, especially helpful in close to mid-range combat. Moreover, it has a maximum capacity of 90 ammo. Like the other two weapons, players can get it from Brabus at Ward 13.
Each Archetype features three different skills. The first of these three skills will be automatically unlocked after selecting the class. However, the second and the third skills will unlock at levels 5 and 10, respectively. The same is the case with the Medic class in Remnant 2. Here are the three Medic skills and their usefulness at various stages in the game:
This is the best skill in the game overall. Interestingly, players can quickly get their hands on this skill after opting for the Medic Archetype. Its usefulness throughout the journey makes it the best option for your Medic build in Remnant 2. Here are all the relevant details about this skill:
It channels healing energy into players’ fists.
Consequently, players can launch it on the ground to create a healing spring that lasts 15 seconds.
The healing spring has a large Area of Effect (3 meters). Anyone within the range will restore 10.5 Health per second.
Moreover, this skill considerably increases the Blight Decay.
However, it has a cooldown period of 57.6 seconds.
Unlocks automatically at level 5; Healing Shield is another alternative to the Wellspring that can help you revive multiple players. We recommend excluding it from your build as a more competitive option is available. Here are all the relevant details about this skill in Remnant 2:
It creates a healing shield immediately when triggered.
All allies nearby within a range of 25 meters will survive behind the shield.
The shield lasts 10 seconds and ensures your allies don’t lose health within this period.
Moreover, players will also regenerate 21% of their health bar within this period.
Unfortunately, it has a higher cooldown period of 96 seconds, making it less desirable than the Wellspring.
It unlocks automatically at level 10. It is a better alternative to the Healing Shield and an effective competitor to the Wellspring. Redemption is the better option for a strong build at the game’s final stages. Here is everything you will need to know about Redemption in Remnant 2:
It creates a shockwave of healing energy with an Area of Effect of 30 meters.
Any teammate within this range will recover their health considerably. Moreover, it can also revive your allies and recover half of their health bar.
The shockwave lasts 10 seconds; players can extend it by holding the skill button. Therefore, players will be able to recover more health over a more extended period.
When talking about its cooldown period, Redemption has a strange mechanism. Unlike other skills where a dedicated cooldown period exists after every use, Redemption also limits players’ usage to revive allies for another 180 seconds after they have benefitted from it before.
In addition to this strange mechanism, Redemption features a standard cooldown period of 115.2 seconds.
Perks provide essential passive buffs to your characters. They exist in five different forms, and players can only equip one perk from the whole category. Similarly, different archetypes will have different perks. Out of the five perks, one will be a prime Perk. Let us talk about these perks in detail.
Prime Perk – Regenerator
Regenerator is the prime perk of Medic Archetype, which means players can upgrade it twice in Remnant 2. With so many uses, it is an all-around choice in whatever medic build you create in Remnant 2. Here are all the details that you would want to know about it:
Using Regenerator, you can get back a relic charge that you have spent while recovering your teammates’ health.
It becomes only available after restoring 350 Total Health.
Your collected healing will be lost if you rest or respawn at a worldstone.
Its first upgrade at level 5 will allow you to regenerate a relic charge after 300 health is recovered.
Level 10 upgrade will let you regenerate the relic charge after 250 health is recovered.
Invigorated – The Damage Perk
You can find details about this passive effect below:
It unlocks at level 1 of your Medic Archetype. In its basic form, Invigorated can increase any attack’s damage by 2.5%.
Invigorated can be upgraded at level 6, where in addition to providing 2.5% increased damage, it will also provide an additional 5% critical chance.
The damage and critical chance increases with each level up.
Benevolence – Team Perk
Here are all the relevant details about the Team Perk in Remnant 2:
Benevolence unlocks at level 2 and increases the efficiency of Relic by an additional 15%. At the same time, it restores your teammates’ health bar by up to 30%.
After its upgrade at level 7, Benevolence will be able to do so but with an extended perk. If players’ health is below 35%, it will regenerate their health to up to 60%. This perk should be your go-to choice if your build is more focused on team management.
Backbone – Utility Perk
Learn everything about the Utility perk in Remnant 2 below:
It unlocks at level 3 and allows players to take one extra below before their health bar drops below grey.
After its upgrade at level 8, players’ health bar will become more stubborn and resilient. Consequently, it can take two more blows before dropping the grey health. It is helpful in a solo build against powerful enemies.
Benefactor – Relic Perk
Find everything about the Relic Perk below:
It unlocks at level 4 and allows players to increase the Relic usage speed by up to 20%. Consequently, players can utilize their healing abilities more efficiently.
When upgraded at level 9, Benefactor will let players increase the relic usage speed by 20% and provide a -1 stagger. This makes it the best choice for a strong Medic build in the later stages of the storyline in Remnant 2.
Every Archetype has its unique trait that provides passive buffs to its primary abilities. Triage is the unique trait of the Medic class, and it lets players improve the healing capacity of their weapons mods. As players progress with their Archetype, their traits will increase with enhanced rewards.
Here are all the ten levels of Triage in Remnant 2 and how they influence the overall game:
At the beginner level, the healing provided by weapon mods increases by 5%.
One level up, and your weapon mods will get a 10% healing boost.
The third level increases the healing boost by 15%.
This level gives four times the basic boost, i.e., 20%.
This is the middle level at which the healing boost will jump up to 25%.
Level 6 rewards players with a 30% healing boost.
At level 7, players can enjoy a 35% increase in healing boost to their weapon mods.
This level will increase the Triage’s healing boost by 40%.
The second last level will take it to 45%.
Finally, at level 10, players can enjoy a whopping 50% increase in their basic healing boost.
It was all for our guide on the best Medic build in Remnant 2. While Medic is a simple archetype with few options, players can swing around and test with all these options at various stages in the game to get the best out of it. That is what we did and got the best performance. Tell us your opinion in the comments about this build.
Don’t forget to read more relevant guides about Remnant 2: