Eidos-Montréal Hiring For New AAA Free-To-Play Online Project
Eidos-Montréal, a video game developer based in Canada, is one of the most recognised companies in the video game industry. Being a former subsidiary of SQUARE ENIX, an entertainment conglomerate and video game company based in Japan, and, more recently, Embracer Group, a video game and media holding company based in Sweden, the company has released some of the most critically and commercially acclaimed video games in the entire video game community, such as Deus Ex: Mankind Divided and Shadow of the Tomb Raider. Its more recently released action-adventure video game, Marvel’s Guardians of the Galaxy, generally received favourable reviews from critics and players alike while also winning the Adventure Game of the Year award at the 25th Annual D.I.C.E. Awards.
In August, Embracer Group completed its acquisition of Crystal Dynamics, Eidos-Montréal, and Square Enix Montréal alongside a catalogue of franchises, like Tomb Raider, Deus Ex, Thief, and more, from SQUARE ENIX. Since then, Embracer Group has been “working on a host of AAA projects including both new releases from beloved franchises and original IP.” However, no further details as to what these projects could be have been unveiled by either Embracer Group or any of its recently acquired subsidiaries. While Crystal Dynamics has already announced another Tomb Raider instalment based on Unreal Engine 5 currently under development, it seems like we may also know what Eidos-Montréal could possibly be working on at the moment, and it’s likely a AAA free-to-play project with online multiplayer features and a narrative experience.
Earlier today, we came across a few recently posted job listings on the Eidos-Montréal website, one of which is for the Live Director position at the company’s headquarters based in Montréal, Québec, Canada. While there is no specific description mentioned for the job listing, one of the responsibilities of the candidate mentions, “Participate in the development and creative growth of one of our new titles as part of the project management committee.” From this, it’s evidently clear that Eidos-Montréal has a possibly unannounced project currently under development. Furthermore, another one of the responsibilities of the candidate mentions, “In collaboration with the various project and organizational directors, be the lead in implementing the vision and strategy for live games: the roadmap for content releases, ensuring its sustainability and evolution, as well as identifying the risks related to online content,” which suggests that this project will likely be an online (multiplayer) one.
In addition to this, another one of the responsibilities of the candidate mentions, “Participate in the definition and implementation of the game’s vision for the story and game mechanics while ensuring that the acquisition, retention and monetization (“ARM”) objectives are met,” which means that there may be a narrative experience to this project as well. While it’s not unclear what “monetization” refers to in this, it could possibly suggest some sort of microtransactions involved.
“In collaboration with the Gameplay Director, ensure the consistency of the product economic ecosystem and the game mechanics,” another one of the responsibilities of the candidate reads, corroborating that microtransactions may be a part of this project. Additionally, one of the requirements from the candidate mentions, “Experience working on Free-to-Play, AAA, Mobile and/or Console/PC game teams,” which clarifies that this project is likely not only a AAA one but may just be a free-to-play one as well, and multi-platform, at that.
Another recent job listing on the Eidos-Montréal website is for the Senior Graphic Programmer position at the company’s headquarters based in Montréal, Québec, Canada, the description for which reads, “We are currently building a new programming team for a new project and are looking for passionate people who want to make a real impact on it. In a studio made up of industry veterans, you will join a team with a wealth of experience and a strong commitment to sharing and helping others.” This further corroborates that the company does, in fact, have a new project currently under development. Furthermore, one of the responsibilities of the candidate mentions, “Develop targeted solutions for a multiplatform environment,” which further clarifies that this project will likely be a multi-platform one.
Lastly, another recent job listing on the Eidos-Montréal website is for the Lead Gameplay Programmer position at the company’s headquarters based in Montréal, Québec, Canada, the description for which also reads, “We are currently building a new programming team for a new project and are looking for passionate people who want to make a real impact on it. In a studio made up of industry veterans, you will join a team with a wealth of experience and a strong commitment to sharing and helping others.” In addition to this, one of the requirements from the candidate mentions, “Strong knowledge of game systems (inventory, rewards, customization, progression, quests, etc.),” which provides some detail about what this project could entail, such as a reward system and even quests (suggesting possibly a campaign feature).
Unfortunately, these are all the details we currently have on this new project that Eidos-Montréal may possibly be working on at the moment. Since these job listings were only recently posted on the company’s website, it’s likely that this new project was only recently started as well, so more details about it could be unveiled with time. Since the acquisition by Embracer Group, not much was known about what Eidos-Montréal would begin development on, so this new project does seem rather intriguing for many players.
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