Part Of The Suicide Squad Delay Was To Work On The Always Online Component
We live in a world where gamers are more spoiled for choice now than ever. This has led to the greatest diversity among games and gamers we have ever seen. This variety has also led fans to speak out when they see something they don’t like, and no game is a better example of that than Suicide Squad: Kill the Justice League. This game was forced to reevaluate itself after its initial showcase, and part of the Suicide Squad delay was to work on the always-online component.
Suicide Squad: Kill The Justice League was delayed from 2023 to 2024 after the initial showcase at a PS lets play.
The reasons for this were not listed then and left to the audience’s speculation, but now more news has come out to say it was for the always online component.
While that is the likely reason for the delay, it is also more than possible that the severe fan backlash played a role.
Suicide Squad: Kill The Justice League has been delayed, and now that it has been officially confirmed, there has also been an answer as to how it was delayed. The initial thought was that the backlash had caused the game to be reevaluated by Rocksteady.
This might very well have been true, but the only currently known reason is that they are working on the always on the online component.Jez Corden reported this on his Twitter and listed that the online component was the primary reason the game was delayed.
I've heard that part of the delay to Suicide Squad is to remove/rework the "always online" component. https://t.co/AwNB9j5HWq
This does make sense to some degree, as the game caught backlash for many things when it was first unveiled, but the largest was the need to be online. Live service games are barely tolerated, but one of the few things people hate is the need for the internet.
No one should have to pay sixty dollars or more for a game and then be told that they can’t play it because they don’t have internet. As bad as this might be, there are other potential reasons why the game was delayed.
The game’s live element is likely the easiest thing to work on, but it was not the only thing that the game was being criticized for. Everything from the micro transaction-driven interface to the basic play format was derided when presented.
While the game’s play style will more than likely stay the same, it is more than likely we could see the interface worked on. Many publishers now tend to lean away from micro-transactions in exchange for a battle pass and a more streamlined sense of play. There is no guarantee this will be worked on, but it is possible that it could happen.
With all of this taken together, it does make it a tight fit to get the game out by February of next year, but it is still possible. Only time will tell if it will hit this deadline and avoid delays.
That is all we have because part of the Suicide Squad delay was to work on the always-online component.
Jace loves both video games and writing, so he thought the best career was to write about video games. He attended Full Sail University and graduated with a Bachelor’s in Creative Writing. He joined Gamsual in 2022, and when not covering video game news, he is often building and strategizing in simulation and RTS games. Xbox: Alchemist5966