Bungie Making Comedic Multiplatform Competitive Online Action IP

Bungie is currently developing an unannounced multiplatform online competitive action franchise that "combines amazing action feel with lighthearted and whimsical characters," utilising Unreal Engine, as indicated by recently published job listings.

Bungie
Destiny 2 | Source: Steam

Rundown:

  • Bungie, known for Destiny 2, is actively developing multiple unannounced projects, following its acquisition by Sony Interactive Entertainment in July 2022.
  • One of the projects is a multiplatform online competitive action franchise with a lighthearted and whimsical character focus, developed using Unreal Engine, and possibly featuring a mobile release.
  • Recent job postings on Bungie’s website, including roles like Incubation Art Director and Incubation Senior Animation Engineer, provide insights into the project’s development.
  • The Incubation Art Director role emphasises a stylised art style and a comedic theme with lighthearted characters.
  • The project is expected to have a competitive gaming focus, with an emphasis on the competitive gaming landscape and the possibility of microtransactions, indicative of a “game as a service” model.
  • Job listings suggest the project is intended for multiple platforms, with a potential mobile release, marking a departure from Bungie’s proprietary Tiger Engine used in Destiny 2.

Destiny 2, developed and published by Bungie, stands out as a prominent name in the competitive first-person shooter genre. Following its acquisition by Sony Interactive Entertainment in July 2022, the studio is actively working on several unannounced projects.

Among these projects is an unannounced multiplatform online competitive action franchise that “combines amazing action feel with lighthearted and whimsical characters.” Developed using the Unreal Engine, it is presently in progress and appears to have plans for a mobile release.

Earlier today, we discovered recent job postings on the Bungie website, including one for the role of Incubation Art Director at the studio. The job description states, “As the Art Director on an incubation, you will define the look of a new Bungie IP and work on all aspects of art as the game moves from incubation through launch and beyond.”

It emphasises, “Most importantly, you will work with a fun, dedicated, cross-discipline team united around our mission to create a positive impact in people’s lives as we bring a new Bungie world to life.”

Bungie
Job listing for the Incubation Art Director position at Bungie. | Source: Bungie Careers

 

One of the required skills outlined for the position underscores, “A passion for and/or desire to explore and iterate on possibilities of stylized (real-time) visuals.” This suggests that the video game is set to feature a stylised art style, potentially distinct from the conventional aesthetic of Destiny 2. The job listing also references “something comedic with lighthearted and whimsical characters.”

Bungie
Requirements for the Incubation Art Director position at Bungie. | Source: Bungie Careers

Furthermore, the specified skills also include, “Strong familiarity with the competitive gaming landscape,” indicating the likelihood of the video game being competitive. It seems that the unannounced project is set to offer an online multiplayer experience featuring microtransactions, as indicated by a bonus that references, “Experience working on a live game (“game as a service”).”

Bungie
Bonuses for the Incubation Art Director position at Bungie. | Source: Bungie Careers

Moreover, the video game could potentially be developed using Unreal Engine, as suggested by the bonus highlighting, “Familiarity with development using Unreal Engine.” This marks a departure from Tiger Engine, Bungie’s proprietary video game engine employed in the creation of Destiny 2.

Another job listing on the Bungie website is for the position of Incubation Senior Animation Engineer, with the description stating, “As a Senior Animation Engineer at Bungie, you will enable the creation of unique and varied characters. You will ensure that animation is smooth and competitively balanced.”

It further reads, “You will help players express their personal style through their in-game avatars. Most importantly, you will work with a fun, dedicated, cross-discipline team united around our mission to create a positive impact in people’s lives as we bring a new Bungie world to life.”

One of the responsibilities outlined for the position notes, “Establish and uphold animation budgets and performance goals across multiple platforms,” suggesting that the unannounced project is intended for multiple platforms. Furthermore, the job listing alludes to a potential mobile release, with one of the bonuses emphasising, “Experience with mobile.”

Job listing for the Incubation Senior Animation Engineer position at Bungie. | Source: Bungie Careers

Finally, another posting on the Bungie website, specifically for the position of Unannounced Project Senior Animation, affirms that the project is indeed unannounced. The description states, “Would you like to upgrade the animation systems powering Bungie’s next great game? Do you enjoy working with animators and empowering them with tools to build new experiences?”

It emphasises, “As a Senior Animation Engineer at Bungie, you’ll help build the roadmap for our animation technology, driving investments in smoother workflows, new capabilities, and features that delight millions of players.”

Job listing for the Unannounced Project Senior Animation position at Bungie. | Source: Bungie Careers

Currently, this is the extent of the information available regarding Bungie’s unannounced project. Over time, additional details about the franchise may emerge. It is crucial to emphasise that these job listings do not serve as official confirmation, so it’s advisable to approach the information with a degree of scepticism.

What do you think about this? Do tell us your opinions in the comments below!

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